Fake Reflection And Interiors

Introduction

This tool is used for simulating interiors and reflection with a Cubemap. We baked static object into a cubemap to simulate interiors and reflection. Compared to realtime interiors/reflection rendering, we will get a low overhead and high quality inteirors/reflection effect.

Demos

Fake Interior Demo Windows

Fake Interior Demo Mac

In this demo scene, there is an empty house, we use this tool to simulate a fake interior. As you can see, It's almost real. You can't see any artificiality even if you're close enough. We also add distortion and frosted glass effect to windows.

Fake Reflection Demo Windows

Fake Reflection Demo Mac

In thie demo scene, we use this tool to simulate reflection of water.

Parameters

Center, Size, Size Scale

These parameters are used to control size of yellow box. Different sizes of yellow boxes will give different results.

Two Side

Cull Back or Cull Off

Forward Asix

The forward axis in object's coordinate space

Is Local

Normal Cubemap mode or Local Cubemap mode

Inner Simulateion

Reflection mode or Interior mode

Roughness

Roughness of surface

Is Object Space

Calculate fake reflection and interior in world space or object space

Bump Texture, Bump Intensity, Bump Scale, Bump ...

Add waves to surface