这个页面是用来收藏一些非常有用的链接
Math
Rendering Learning
OGL dev Modern OpenGL Tutorials
Learn OpenGL Your #1 Resource for OpenGL
Pixar
GPU Gems
SIGGRAPH
Advances in Real-Time Rendering in 3D Graphics and Games
Research and Development Department in tri-Ace Inc.
PBR
Basic Theory of Physically-Based Rendering
Real Shading in Unreal Engine 4
SIGGRAPH 2010 Course: Physically-Based Shading Models in Film and Game Production
Shadow Mapping
Common Techniques to Improve Shadow Depth Maps
Vulkan
Dota2 & Diablo
Dota 2 Workshop - Color Texture Light Baking
HERO RESOURCES AND TECHNICAL ITEM REQUIREMENTS
DOTA 2 ITEM WORKSHOP GUIDELINES HOMEPAGE
Optimization
Performance Tunning for Tile-Based Architecture